This grid plays with repetition of elongated right triangles and heterogeneous sizing/positioning of squares. Sources of inspiration for this piece are biology, chemistry, and automation. The piece portrays an assembly-line type of systematic environment--this is hinted by the duplicated positioning pattern of the triangles found on top and bottom. The triangles are syringes or needles that inject substances into blobs (squares) that vary in size and position--perhaps chemical samples? The relationship between the syringe and the substance is hinted by the contact which happens at the corners.
Grid-22 plays with the idea of sticker-like layers. A few corners seemingly peel forward, giving the otherwise flat composition a mild 3D look and feel. In this particular grid I decided to break the rules to maintain consistency with the 3D effect. On the lower-right corner, not all lines end/start on a grid because I needed and in-between point to make it more realistic. What can I say? Rules were made to be broken.
Some people did not see a peeling effect when I showed it to them--did you?
Grid-21 was inspired by the Sci-Fi movie "Cocoon". Instead of simply designing something that looked like an oval to resemble a cocoon, I wanted to give it a more mechanical feel. I added a few lines dividing the oval to give the illussion that there is a structure encompassing it. The result is a cocoon-shapped object with mechanical characteristics somewhat similar to the cockpit of a WWII B-29 aircraft:
Computers did not always fit in our pockets. Grid-20 was inspired by old computers, especially creative renderings of them, like something you would find in an old Sci-Fi movie or classic Star Trek episode.